• How To Become A Great Lead Developer

    FREE COURSE - 5 Learning Mistakes Software Developers Make ◄ https://simpleprogrammer.com/learn-faster SUBSCRIBE TO THIS CHANNEL: http://bit.ly/subscribesp Visit: http://simpleprogrammer.com/ Some Advice On Becoming a Lead Developer: https://simpleprogrammer.com/2015/05/25/some-advice-on-becoming-a-lead-developer/ 5 Soft Skills Every Programmer Should Know - Xamarin Evolve Talk 2016: https://www.youtube.com/watch?v=cVC3DQvAAIA Don't Be Fucking Lazy: https://www.youtube.com/watch?v=PKL0sjgz3hA&index=1&list=PLjwWT1Xy3c4XRTEK79UXmtkUT-jsP4rUP How To Become A Great Lead Developer Some software developers dream of becoming lead developers. In the programming world, this might mean more money and more input on company's project, as well as leading a team of people. Are you ready for that? B...

    published: 22 Sep 2016
  • Things I Was Unprepared For As A Lead Developer

    The story of how one person became a lead developer and all the things he did wrong. It's about delegating, culture building, mentoring, planning, meetings, upper management and all the other stuff that a leader has to go through. EVENT: WebCamp Zagreb SPEAKER: Pascal de Vink PERMISSIONS: The original video was published on the WebCamp Zagreb YouTube channel with the Creative Commons Attribution license (reuse allowed).

    published: 07 Sep 2017
  • Lead Gameplay Programmer @ Massive Entertainment a Ubisoft Studio

    What does a Lead Gameplay Programmer do? Anders Holmquist Lead Gameplay Programmer Massive Entertainment a Ubisoft Studio This interview is part of a series of interviews made by The Swedish Games Industry in co-operation with The Game Assembly and the Nordic Game Program. The purpose of the interview series is to give an overview of the different professions in the game industry. The interviews were made in May 2012 www.massive.se www.spelutbildningar.se www.dataspelsbranschen.se

    published: 17 Oct 2012
  • From Star Wars To Skyrim: Lead Programmer Brett Douville's Insightful Journey

    In this excerpt from The Game Informer Show podcast, programmer Brett Douville talks about his time at LucasArts working on games like Star Wars: Republic Commando, his journey through Bethesda Game Studios and The Elder Scrolls, and how he ended up working on Tacoma alongside Fullbright. Subscribe to Game Informer's podcast here - http://bit.ly/2iN5T5i

    published: 04 Aug 2017
  • Massive Knowledge // Lead Programmer Chad Dawson

    MASSIVE CHALICE is now available for PC, Mac, Linux, and Xbox One! https://www.humblebundle.com/store/p/massivechalice_storefront Get to know the members of the MASSIVE CHALICE development team and gain some insight on what it means to be working in the games industry with MASSIVE KNOWLEDGE, a new series from 2 Player Productions and Double Fine. Episode 5 features lead programmer Chad Dawson discussing his past experience with AI, robotics, and the RTS genre. A programming demonstration highlights some of MASSIVE CHALICE's AI routines and how Chad went about designing the actions of the cadence. Each episode will focus on a different member of the team, exploring their individual talents and contributions to the development of MASSIVE CHALICE. More Videos from 2 Player and Double F...

    published: 16 Jun 2015
  • SW:Republic Commando Oral History with its Lead Programmer -- Part 2!

    Welcome to the second stream of Republic Commando where we talk about its development. Special guests! Joining me for this segment were Daron Stinnett (original project lead, ultimately executive producer, and incidentally, the guy who hired me) and Jesse Harlin (composer and music editor for the whole game, and for a decade of LucasArts work). Find Daron's new game at http://store.steampowered.com/app/360480/ -- just went Early Access the same day as I did this stream, so I really appreciate his time. It's called Victory Command; it's a military-themed MOBA. You can find Jesse Harlin at Dunderpate Music: http://www.dunderpatemusic.com, and on Twitter at http://www.twitter.com/dunderpatemusic. Thanks so much to those guys for joining me. It was great to catch up with them and talk abo...

    published: 20 May 2015
  • Chad Dawson, Lead Programmer, Double Fine

    Chad Dawson is a Lead Programmer at Double Fine. He has worked on games from Brütal Legend to the new Playstation VR title, Psychonauts in the Rhombus of Ruin. Chad talks to Leo about Double Fine's unique vision and diverse roster of games. Full episode can be seen at https://twit.tv/tri/286

    published: 14 Feb 2017
  • Psychonauts in the Rhombus of Ruin: Chad Dawson, Lead Programmer

    Psychonauts in the Rhombus of Ruin is a PlayStation VR sequel to the 2005 cult hit Psychonauts. Lead Programmer Chad Dawson talks about the appeal of the original game, and the details and challenges of bringing the game to virtual reality.

    published: 14 Feb 2017
  • Lead Programmer | كيف تصبح قائد مبرمجين

    في هذا الفيديو من سلسلة جيم كارير نتكلم عن وظيفة جديدة من وظائف صناعة الألعاب وهي وظيفة قائد المبرمجين . ★☆★ حسابات القناة ★☆★ الفيس بوك : https://www.fb.com/GameExpertOfficial التويتر : https://twitter.com/GameExpertOff الانستجرام : https://www.instagram.com/gameexpertofficial ★☆★ حساباتي الشخصية ★☆★ الفيس بوك :https://www.facebook.com/mohammadanasef1 التويتر : http://twitter.com/c4u5 الأسك : https://ask.fm/c4u53 ★☆★ حسابات قناة ببساطة للتكنولوجيا ★☆★ الفيس بوك : https://www.facebook.com/bebasatah التويتر : https://twitter.com/bebasatah انستغرام : https://www.instagram.com/bebasatah ★☆★ فريق العمل ★☆★ كتابة سيناريو ، آداء صوتي ، مونتاج وإخراج : محمد ناصف ___ للنشر والإعلان على قناة جيم اكسبرت ، يمكنك التواصل معنا على بريدنا الإلكتروني gameexpertchannel@gmail.com

    published: 28 Sep 2017
  • Arizona Sunshine for PSVR: Interview with Lead Programmer Trevor Blom

    Arizona Sunshine is now available for PlayStation VR. VRFocus talk about technical specs and the differences between PC and PlayStation VR. _ Please like and comment on this video and subscribe to VRFocus for more virtual reality related videos. You can find out more about what's going on in the worlds of virtual reality (VR), augmented reality (AR) and mixed reality (MR) by going to our website (http://vrfocus.com/) or following us on Twitter (http://twitter.com/vrfocus) or Facebook (http://facebook.com/vrfocus). Be sure to hit that notification bell too so YouTube keeps you up to date!

    published: 27 Jun 2017
  • What is LEAD PROGRAMMER? What does LEAD PROGRAMMER mean? LEAD PROGRAMMER meaning

    What is LEAD PROGRAMMER? What does LEAD PROGRAMMER mean? LEAD PROGRAMMER meaning - LEAD PROGRAMMER definition - LEAD PROGRAMMER explanation. Source: Wikipedia.org article, adapted under https://creativecommons.org/licenses/by-sa/3.0/ license. SUBSCRIBE to our Google Earth flights channel - https://www.youtube.com/channel/UC6UuCPh7GrXznZi0Hz2YQnQ A lead programmer is a software engineer in charge of one or more software projects. Alternative titles include development lead, technical lead, lead software engineer, software design engineer lead (SDE lead), software development manager, software manager, or lead application developer. When primarily contributing in a high-level enterprise software design role, the title software architect (or similar) is often used. All of these titles can ...

    published: 04 Dec 2017
  • Skullgirls Interview with Lead Programmer Mike Zee

    http://www.GameZone.com Vito Gesualdi takes a look at new 2D fighting game Skullgirls, interviewing lead programmer Mike Zee about this classically inspired title. Stick around to see the combos in action!

    published: 08 Apr 2011
  • Child of Light - Gameplay Walkthrough with Lead Programmer

    http://gematsu.com/tag/child-of-light http://gematsu.com/gallery/child-of-light Child of Light --------------------- Platforms: PlayStation 4, Xbox One, PlayStation 3, Xbox 360, Wii U, PC Publisher: Ubisoft Developer: Ubisoft Montreal

    published: 12 Nov 2013
  • Alumni Guest Speaker: Billy Bramer - Lead Programmer @ Epic Games

    Leave a like or subscribe if you enjoyed the vid! Thanks for the support. The Florida Interactive Entertainment Academy, or FIEA, is a graduate game-design school at the University of Central Florida. Work on the latest game engines and be mentored by faculty with decades of game-making experience. In 16 months, you can earn a Master’s degree in Interactive Entertainment. Ranked #1 by the Princeton Review and ranked Top 5 in 2011, 2012, 2013, 2014, & 2015. LINKS! http://www.fiea.ucf.edu http://www.twitter.com/fiea http://www.facebook.com/ucffiea http://www.youtube.com/ucffiea http://www.linkedin.com/pub/ucf-fiea/47/49a/227 https://instagram.com/ucffiea Please Ignore or flag spam, negative, or hateful comments. Subscription Links: http://www.youtube.com/subscribe_widget?p=ucffiea

    published: 03 Nov 2017
  • Intervista terrificante al lead programmer di cd projekt!

    Dopo tre anni di sviluppo il lead programmer di ubisoft,oh scusate,cd projekt,trova il coraggio di rivelare al mondo la versione pc del tanto acclamato the witcher 3. Dopo giornate di duro lavoro,finanziate gentilmente dai nostri amati pc gamer,ecco a voi la cruda realtà...........(in chiave ironica ovviamente)

    published: 16 May 2015
  • God Of War 3 Lead Game Programmer Interview

    God Of War 3 Lead Game Programmer Interview

    published: 22 Feb 2009
  • Brie Code: Ex lead programmer UBISOFT Montreal

    Follow me! Facebook: http://facebook.com/Dracowar.Gaming Web site: http://dracowargaming.com Twiter: http://twitter.com/DracowarGaming Instagram: http://instagram.com/sayadibastien Twitch: http://www.twitch.tv/dracowargaming Linkedin: http://linkedin.com/profile/view?id=374810535&trk=nav_responsive_tab_profile Contact me or Donate : dracowargaming@outlook.com

    published: 27 Feb 2016
  • Programming at Naughty Dog

    Learn more at http://www.naughtydog.com/work Apply at jobs@naughtydog.com

    published: 20 Apr 2015
  • God of War Developer Interview #4 Lead Programmer Vassily Filippov

    Interview with the developers of the GOD OF WAR series

    published: 28 Mar 2009
  • Train2Game at EuroGamer with Dave Hawes Lead Programmer at Eutechnyx

    Dave Hawes Lead Programmer at Eutechnyx Dave has worked in the games industry for many years and worked in many different areas on previous and current generation consoles, He currently manage projects, advise on recruitment and architect new parts of the Eutechnyx engine. Hawes spoke at GDC 2008 on intergrating stackless python into a modern multi-platform console engine. In 2009 Hawes had an article published in game developer magazine on the same topic.

    published: 08 Nov 2011
  • Artem Kuryavchenko / Lead Programmer

    Artem is a talented programmer and has been with the brand since the beginning, he worked on the original Carnivores PC game.

    published: 05 Sep 2014
  • Rex Bradford, Lead Programmer - Part One - Developer Diaries - Empire Earth® II

    Part 1 of 2 Rex talks about the game's new engine and the team's approach to game balance. Released February 15, 2005 File: ee2_devdiary_rbradford_01_1300k.wmv

    published: 13 Sep 2011
  • Interview w/ Ride 2 Lead Programmer MICHELE CALETTI

    We hang out with Milestone's Lead Programmer on Ride 2, MICHELE CALETTI. Pump the gas and pop the clutch, we talk motor bikes, games and design. See more at http://www.nichegamer.com Michael Jordan's Twitter: Http://www.twitter.com/michaelspacejam

    published: 14 Feb 2017
  • INTERVIEW - MXGP 2 : Michele Caletti, lead programmer chez Milestone

    Lire ici : http://www.gamergen.com/actualites/interview-mxgp-2-michele-caletti-lead-programmer-chez-milestone-268532-1

    published: 04 Dec 2015
developed with YouTube
How To Become A Great Lead Developer

How To Become A Great Lead Developer

  • Order:
  • Duration: 10:22
  • Updated: 22 Sep 2016
  • views: 3173
videos
FREE COURSE - 5 Learning Mistakes Software Developers Make ◄ https://simpleprogrammer.com/learn-faster SUBSCRIBE TO THIS CHANNEL: http://bit.ly/subscribesp Visit: http://simpleprogrammer.com/ Some Advice On Becoming a Lead Developer: https://simpleprogrammer.com/2015/05/25/some-advice-on-becoming-a-lead-developer/ 5 Soft Skills Every Programmer Should Know - Xamarin Evolve Talk 2016: https://www.youtube.com/watch?v=cVC3DQvAAIA Don't Be Fucking Lazy: https://www.youtube.com/watch?v=PKL0sjgz3hA&index=1&list=PLjwWT1Xy3c4XRTEK79UXmtkUT-jsP4rUP How To Become A Great Lead Developer Some software developers dream of becoming lead developers. In the programming world, this might mean more money and more input on company's project, as well as leading a team of people. Are you ready for that? Becoming a lead developer in the software development world can definitely make huge shifts in your career. This is definitely an important role in any company that carries a huge weight, especially when it comes to making decisions. However, not all can people can become lead developers. There are some important skills you might have if you really want to become a lead developer. Wanna know what are these skills? Watch this video and find out! If you have a question, email me at john@simpleprogrammer.com If you liked this video, share, like and, of course, subscribe! Subscribe To My YouTube Channel: http://bit.ly/1zPTNLT Visit Simple Programmer Website: http://simpleprogrammer.com/ Connect with me on social media: Facebook: https://www.facebook.com/SimpleProgrammer Twitter: https://twitter.com/jsonmez Other Links: Sign up for the Simple Programmer Newsletter: http://simpleprogrammer.com/email Simple Programmer blog: http://simpleprogrammer.com/blog Learn how to learn anything quickly: http://10stepstolearn.com Boost your career now: http://devcareerboost.com
https://wn.com/How_To_Become_A_Great_Lead_Developer
Things I Was Unprepared For As A Lead Developer

Things I Was Unprepared For As A Lead Developer

  • Order:
  • Duration: 45:05
  • Updated: 07 Sep 2017
  • views: 23072
videos
The story of how one person became a lead developer and all the things he did wrong. It's about delegating, culture building, mentoring, planning, meetings, upper management and all the other stuff that a leader has to go through. EVENT: WebCamp Zagreb SPEAKER: Pascal de Vink PERMISSIONS: The original video was published on the WebCamp Zagreb YouTube channel with the Creative Commons Attribution license (reuse allowed).
https://wn.com/Things_I_Was_Unprepared_For_As_A_Lead_Developer
Lead Gameplay Programmer @ Massive Entertainment a Ubisoft Studio

Lead Gameplay Programmer @ Massive Entertainment a Ubisoft Studio

  • Order:
  • Duration: 6:00
  • Updated: 17 Oct 2012
  • views: 4595
videos
What does a Lead Gameplay Programmer do? Anders Holmquist Lead Gameplay Programmer Massive Entertainment a Ubisoft Studio This interview is part of a series of interviews made by The Swedish Games Industry in co-operation with The Game Assembly and the Nordic Game Program. The purpose of the interview series is to give an overview of the different professions in the game industry. The interviews were made in May 2012 www.massive.se www.spelutbildningar.se www.dataspelsbranschen.se
https://wn.com/Lead_Gameplay_Programmer_Massive_Entertainment_A_Ubisoft_Studio
From Star Wars To Skyrim: Lead Programmer Brett Douville's Insightful Journey

From Star Wars To Skyrim: Lead Programmer Brett Douville's Insightful Journey

  • Order:
  • Duration: 56:49
  • Updated: 04 Aug 2017
  • views: 1505
videos
In this excerpt from The Game Informer Show podcast, programmer Brett Douville talks about his time at LucasArts working on games like Star Wars: Republic Commando, his journey through Bethesda Game Studios and The Elder Scrolls, and how he ended up working on Tacoma alongside Fullbright. Subscribe to Game Informer's podcast here - http://bit.ly/2iN5T5i
https://wn.com/From_Star_Wars_To_Skyrim_Lead_Programmer_Brett_Douville's_Insightful_Journey
Massive Knowledge // Lead Programmer Chad Dawson

Massive Knowledge // Lead Programmer Chad Dawson

  • Order:
  • Duration: 44:00
  • Updated: 16 Jun 2015
  • views: 4824
videos
MASSIVE CHALICE is now available for PC, Mac, Linux, and Xbox One! https://www.humblebundle.com/store/p/massivechalice_storefront Get to know the members of the MASSIVE CHALICE development team and gain some insight on what it means to be working in the games industry with MASSIVE KNOWLEDGE, a new series from 2 Player Productions and Double Fine. Episode 5 features lead programmer Chad Dawson discussing his past experience with AI, robotics, and the RTS genre. A programming demonstration highlights some of MASSIVE CHALICE's AI routines and how Chad went about designing the actions of the cadence. Each episode will focus on a different member of the team, exploring their individual talents and contributions to the development of MASSIVE CHALICE. More Videos from 2 Player and Double Fine Productions Psychonauts 2 - Everything on the return of Double Fine’s most celebrated creation, including the mini doc series “The Color of the Sky in Your World” featuring members of the original team reflecting on the development of Psychonauts. https://www.youtube.com/playlist?list=PLIhLvue17Sd4GF6MwwYjHDItrnY-UAklE Double Fine Adventure! - Epic video series chronicling the creation of Double Fine’s “Broken Age” https://www.youtube.com/playlist?list=PLIhLvue17Sd7F6pU2ByRRb0igiI-WKk3D Devs Play Season 2 - Special season focused on platform action games featuring games such as Prince of Persia: Sands of Time, Spyro the Dragon, and Beyond Good and Evil https://www.youtube.com/playlist?list=PLIhLvue17Sd5E75N5z8hK0-X7LXgGsJA5 Devs Play Season 1 - Celebrated developers play their classic games alongside the team at Double Fine, including titles such as The Legend of Zelda, Lion King, and Doom. https://www.youtube.com/playlist?list=PLIhLvue17Sd6u2akeZZdYVBxNtfWZPm5W Massive Knowledge - The team behind MASSIVE CHALICE shares their professional work experience in this series that serves as an introduction to working in the game industry. https://www.youtube.com/playlist?list=PLIhLvue17Sd4r9w-ko8BkqFfUSBT1Wz4Y Amnesia Fortnight 2014 - Double Fine’s game jam continues with a new mix of community selected titles and special guest project lead Pendleton Ward. https://www.youtube.com/playlist?list=PLIhLvue17Sd7Y5qXNqV1wDPtdNPjZ-tw0 Amnesia Fortnight 2012 - Double Fine sets aside 2 weeks to break the company up into small teams to develop a selection of community voted game ideas into functioning prototypes. https://www.youtube.com/playlist?list=PLIhLvue17Sd7ifSsJancSfPUVM8RnGwcl Trailers - An ongoing collection of all the trailers Double Fine has released to support their games over the years. https://www.youtube.com/playlist?list=PLIhLvue17Sd6eSAl_j9SlTk_N3O3pG3CE The Making of Grim Fandango - A short series of videos highlighting the work behind bringing Tim Schafer’s classic adventure game back for modern hardware. https://www.youtube.com/playlist?list=PLIhLvue17Sd6jWKLk0wD5eU87RWLlLc8g Tim Schafer Plays His Classics - Take a journey back in time with Tim Schafer as he revisits the classic games from his days at LucasArts. https://www.youtube.com/playlist?list=PLIhLvue17Sd7jTtxS1rO_u2_6o64ZaGTO Follow us on Twitter! - @DoubleFine Official Double Fine website - http://www.doublefine.com/ Double Fine Steam page http://store.steampowered.com/search/?developer=Double%20Fine%20Productions Double Fine GOG page http://www.gog.com/games##sort=bestselling&devpub=double_fine_productions&page=1 Catch Double Fine Game Night live streams every Thursday at 5pm PST on Twitch - http://www.twitch.tv/doublefine Check out the Official Double Fine Tumblr for concept art and other fun stuff! http://doublefine.tumblr.com/ The Double Fine store carries official t-shirts, plush toys, art books, and games! http://shop.doublefine.com/ Visit the Double Fine forums to discuss our games, make new friends, and get help if you’re having any trouble! http://www.doublefine.com/forums/ About Double Fine Productions, Inc. Double Fine Productions is a San Francisco-based game developer that makes games with a focus on creativity, characters, and fun. Since its founding in 2000, it has produced the award-winning titles Psychonauts, Brütal Legend, Costume Quest, Stacking, Iron Brigade, Sesame Street: Once Upon a Monster, Kinect Party, Middle Manager of Justice, Dropchord, The Cave, Broken Age, Hack n Slash, Spacebase DF-9, and Costume Quest 2. Learn more about Double Fine at www.doublefine.com. Double Fine Productions and the Double Fine logo are the exclusive trademarks of Double Fine Productions, Inc. All rights reserved.
https://wn.com/Massive_Knowledge_Lead_Programmer_Chad_Dawson
SW:Republic Commando Oral History with its Lead Programmer -- Part 2!

SW:Republic Commando Oral History with its Lead Programmer -- Part 2!

  • Order:
  • Duration: 1:34:48
  • Updated: 20 May 2015
  • views: 9515
videos
Welcome to the second stream of Republic Commando where we talk about its development. Special guests! Joining me for this segment were Daron Stinnett (original project lead, ultimately executive producer, and incidentally, the guy who hired me) and Jesse Harlin (composer and music editor for the whole game, and for a decade of LucasArts work). Find Daron's new game at http://store.steampowered.com/app/360480/ -- just went Early Access the same day as I did this stream, so I really appreciate his time. It's called Victory Command; it's a military-themed MOBA. You can find Jesse Harlin at Dunderpate Music: http://www.dunderpatemusic.com, and on Twitter at http://www.twitter.com/dunderpatemusic. Thanks so much to those guys for joining me. It was great to catch up with them and talk about the game. *I* learned some stuff about Republic Commando in this stream! :) Watch live at http://www.twitch.tv/brettdouville -- Tuesdays at 6pm EDT -- follow me on Twitter (http://www.twitter.com/brett_douville) in case of variations to start time, or whatever. Stream starts 6 or 7 minutes in -- sorry, local copy missed some stuff because I am getting old and forgetful. :)
https://wn.com/Sw_Republic_Commando_Oral_History_With_Its_Lead_Programmer_Part_2
Chad Dawson, Lead Programmer, Double Fine

Chad Dawson, Lead Programmer, Double Fine

  • Order:
  • Duration: 3:00
  • Updated: 14 Feb 2017
  • views: 307
videos
Chad Dawson is a Lead Programmer at Double Fine. He has worked on games from Brütal Legend to the new Playstation VR title, Psychonauts in the Rhombus of Ruin. Chad talks to Leo about Double Fine's unique vision and diverse roster of games. Full episode can be seen at https://twit.tv/tri/286
https://wn.com/Chad_Dawson,_Lead_Programmer,_Double_Fine
Psychonauts in the Rhombus of Ruin: Chad Dawson, Lead Programmer

Psychonauts in the Rhombus of Ruin: Chad Dawson, Lead Programmer

  • Order:
  • Duration: 5:12
  • Updated: 14 Feb 2017
  • views: 458
videos
Psychonauts in the Rhombus of Ruin is a PlayStation VR sequel to the 2005 cult hit Psychonauts. Lead Programmer Chad Dawson talks about the appeal of the original game, and the details and challenges of bringing the game to virtual reality.
https://wn.com/Psychonauts_In_The_Rhombus_Of_Ruin_Chad_Dawson,_Lead_Programmer
Lead Programmer | كيف تصبح قائد مبرمجين

Lead Programmer | كيف تصبح قائد مبرمجين

  • Order:
  • Duration: 2:58
  • Updated: 28 Sep 2017
  • views: 333
videos
في هذا الفيديو من سلسلة جيم كارير نتكلم عن وظيفة جديدة من وظائف صناعة الألعاب وهي وظيفة قائد المبرمجين . ★☆★ حسابات القناة ★☆★ الفيس بوك : https://www.fb.com/GameExpertOfficial التويتر : https://twitter.com/GameExpertOff الانستجرام : https://www.instagram.com/gameexpertofficial ★☆★ حساباتي الشخصية ★☆★ الفيس بوك :https://www.facebook.com/mohammadanasef1 التويتر : http://twitter.com/c4u5 الأسك : https://ask.fm/c4u53 ★☆★ حسابات قناة ببساطة للتكنولوجيا ★☆★ الفيس بوك : https://www.facebook.com/bebasatah التويتر : https://twitter.com/bebasatah انستغرام : https://www.instagram.com/bebasatah ★☆★ فريق العمل ★☆★ كتابة سيناريو ، آداء صوتي ، مونتاج وإخراج : محمد ناصف ___ للنشر والإعلان على قناة جيم اكسبرت ، يمكنك التواصل معنا على بريدنا الإلكتروني gameexpertchannel@gmail.com
https://wn.com/Lead_Programmer_|_كيف_تصبح_قائد_مبرمجين
Arizona Sunshine for PSVR: Interview with Lead Programmer Trevor Blom

Arizona Sunshine for PSVR: Interview with Lead Programmer Trevor Blom

  • Order:
  • Duration: 3:30
  • Updated: 27 Jun 2017
  • views: 292
videos
Arizona Sunshine is now available for PlayStation VR. VRFocus talk about technical specs and the differences between PC and PlayStation VR. _ Please like and comment on this video and subscribe to VRFocus for more virtual reality related videos. You can find out more about what's going on in the worlds of virtual reality (VR), augmented reality (AR) and mixed reality (MR) by going to our website (http://vrfocus.com/) or following us on Twitter (http://twitter.com/vrfocus) or Facebook (http://facebook.com/vrfocus). Be sure to hit that notification bell too so YouTube keeps you up to date!
https://wn.com/Arizona_Sunshine_For_Psvr_Interview_With_Lead_Programmer_Trevor_Blom
What is LEAD PROGRAMMER? What does LEAD PROGRAMMER mean? LEAD PROGRAMMER meaning

What is LEAD PROGRAMMER? What does LEAD PROGRAMMER mean? LEAD PROGRAMMER meaning

  • Order:
  • Duration: 2:45
  • Updated: 04 Dec 2017
  • views: 2
videos
What is LEAD PROGRAMMER? What does LEAD PROGRAMMER mean? LEAD PROGRAMMER meaning - LEAD PROGRAMMER definition - LEAD PROGRAMMER explanation. Source: Wikipedia.org article, adapted under https://creativecommons.org/licenses/by-sa/3.0/ license. SUBSCRIBE to our Google Earth flights channel - https://www.youtube.com/channel/UC6UuCPh7GrXznZi0Hz2YQnQ A lead programmer is a software engineer in charge of one or more software projects. Alternative titles include development lead, technical lead, lead software engineer, software design engineer lead (SDE lead), software development manager, software manager, or lead application developer. When primarily contributing in a high-level enterprise software design role, the title software architect (or similar) is often used. All of these titles can have different meanings depending on the context. A lead programmer's exact responsibilities vary from company to company, but in general he or she is responsible for the underlying architecture for the software program, as well as for overseeing the work being done by any other software engineers working on the project. A lead programmer will typically also act as a mentor for new or lower-level software developers or programmers, as well as for all the members on the development team. Although the responsibilities are primarily technical, lead programmers also generally serve as an interface between the programmers and management, have ownership of development plans and have supervisorial responsibilities in delegating work and ensuring that software projects come in on time and under budget. Lead programmers also serve as technical advisers to management and provide programming perspective on requirements. Typically a lead programmer will oversee a development team of between two and ten programmers, with three to five often considered the ideal size. Teams larger than ten programmers tend to become unmanageable without additional structure. A lead programmer normally reports to a manager with overall project or section responsibility, such as a director or product unit manager (PUM). Lead programmers are usually trained in software programming, although do not necessarily hold formal degrees in the subject, and may learn management responsibilities either on the job or through short courses. Because their primary training is usually technical rather than managerial, lead programmers traditionally see themselves as part of the technical staff of a company rather than as part of management.
https://wn.com/What_Is_Lead_Programmer_What_Does_Lead_Programmer_Mean_Lead_Programmer_Meaning
Skullgirls Interview with Lead Programmer Mike Zee

Skullgirls Interview with Lead Programmer Mike Zee

  • Order:
  • Duration: 4:35
  • Updated: 08 Apr 2011
  • views: 1871
videos
http://www.GameZone.com Vito Gesualdi takes a look at new 2D fighting game Skullgirls, interviewing lead programmer Mike Zee about this classically inspired title. Stick around to see the combos in action!
https://wn.com/Skullgirls_Interview_With_Lead_Programmer_Mike_Zee
Child of Light - Gameplay Walkthrough with Lead Programmer

Child of Light - Gameplay Walkthrough with Lead Programmer

  • Order:
  • Duration: 4:23
  • Updated: 12 Nov 2013
  • views: 10991
videos
http://gematsu.com/tag/child-of-light http://gematsu.com/gallery/child-of-light Child of Light --------------------- Platforms: PlayStation 4, Xbox One, PlayStation 3, Xbox 360, Wii U, PC Publisher: Ubisoft Developer: Ubisoft Montreal
https://wn.com/Child_Of_Light_Gameplay_Walkthrough_With_Lead_Programmer
Alumni Guest Speaker: Billy Bramer - Lead Programmer @ Epic Games

Alumni Guest Speaker: Billy Bramer - Lead Programmer @ Epic Games

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  • Duration: 2:02:26
  • Updated: 03 Nov 2017
  • views: 135
videos
Leave a like or subscribe if you enjoyed the vid! Thanks for the support. The Florida Interactive Entertainment Academy, or FIEA, is a graduate game-design school at the University of Central Florida. Work on the latest game engines and be mentored by faculty with decades of game-making experience. In 16 months, you can earn a Master’s degree in Interactive Entertainment. Ranked #1 by the Princeton Review and ranked Top 5 in 2011, 2012, 2013, 2014, & 2015. LINKS! http://www.fiea.ucf.edu http://www.twitter.com/fiea http://www.facebook.com/ucffiea http://www.youtube.com/ucffiea http://www.linkedin.com/pub/ucf-fiea/47/49a/227 https://instagram.com/ucffiea Please Ignore or flag spam, negative, or hateful comments. Subscription Links: http://www.youtube.com/subscribe_widget?p=ucffiea
https://wn.com/Alumni_Guest_Speaker_Billy_Bramer_Lead_Programmer_Epic_Games
Intervista terrificante al lead programmer di cd projekt!

Intervista terrificante al lead programmer di cd projekt!

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  • Duration: 3:49
  • Updated: 16 May 2015
  • views: 2290
videos
Dopo tre anni di sviluppo il lead programmer di ubisoft,oh scusate,cd projekt,trova il coraggio di rivelare al mondo la versione pc del tanto acclamato the witcher 3. Dopo giornate di duro lavoro,finanziate gentilmente dai nostri amati pc gamer,ecco a voi la cruda realtà...........(in chiave ironica ovviamente)
https://wn.com/Intervista_Terrificante_Al_Lead_Programmer_Di_Cd_Projekt
God Of War 3 Lead Game Programmer Interview

God Of War 3 Lead Game Programmer Interview

  • Order:
  • Duration: 2:11
  • Updated: 22 Feb 2009
  • views: 5270
videos https://wn.com/God_Of_War_3_Lead_Game_Programmer_Interview
Brie Code: Ex lead programmer UBISOFT Montreal

Brie Code: Ex lead programmer UBISOFT Montreal

  • Order:
  • Duration: 1:26
  • Updated: 27 Feb 2016
  • views: 6057
videos
Follow me! Facebook: http://facebook.com/Dracowar.Gaming Web site: http://dracowargaming.com Twiter: http://twitter.com/DracowarGaming Instagram: http://instagram.com/sayadibastien Twitch: http://www.twitch.tv/dracowargaming Linkedin: http://linkedin.com/profile/view?id=374810535&trk=nav_responsive_tab_profile Contact me or Donate : dracowargaming@outlook.com
https://wn.com/Brie_Code_Ex_Lead_Programmer_Ubisoft_Montreal
Programming at Naughty Dog

Programming at Naughty Dog

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  • Duration: 3:56
  • Updated: 20 Apr 2015
  • views: 183782
videos
Learn more at http://www.naughtydog.com/work Apply at jobs@naughtydog.com
https://wn.com/Programming_At_Naughty_Dog
God of War Developer Interview #4 Lead Programmer Vassily Filippov

God of War Developer Interview #4 Lead Programmer Vassily Filippov

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  • Duration: 3:09
  • Updated: 28 Mar 2009
  • views: 1569
videos
Interview with the developers of the GOD OF WAR series
https://wn.com/God_Of_War_Developer_Interview_4_Lead_Programmer_Vassily_Filippov
Train2Game at EuroGamer with Dave Hawes Lead Programmer at Eutechnyx

Train2Game at EuroGamer with Dave Hawes Lead Programmer at Eutechnyx

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  • Duration: 4:54
  • Updated: 08 Nov 2011
  • views: 758
videos
Dave Hawes Lead Programmer at Eutechnyx Dave has worked in the games industry for many years and worked in many different areas on previous and current generation consoles, He currently manage projects, advise on recruitment and architect new parts of the Eutechnyx engine. Hawes spoke at GDC 2008 on intergrating stackless python into a modern multi-platform console engine. In 2009 Hawes had an article published in game developer magazine on the same topic.
https://wn.com/Train2Game_At_Eurogamer_With_Dave_Hawes_Lead_Programmer_At_Eutechnyx
Artem Kuryavchenko / Lead Programmer

Artem Kuryavchenko / Lead Programmer

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  • Duration: 1:00
  • Updated: 05 Sep 2014
  • views: 893
videos
Artem is a talented programmer and has been with the brand since the beginning, he worked on the original Carnivores PC game.
https://wn.com/Artem_Kuryavchenko_Lead_Programmer
Rex Bradford, Lead Programmer - Part One - Developer Diaries - Empire Earth® II

Rex Bradford, Lead Programmer - Part One - Developer Diaries - Empire Earth® II

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  • Duration: 2:57
  • Updated: 13 Sep 2011
  • views: 230
videos
Part 1 of 2 Rex talks about the game's new engine and the team's approach to game balance. Released February 15, 2005 File: ee2_devdiary_rbradford_01_1300k.wmv
https://wn.com/Rex_Bradford,_Lead_Programmer_Part_One_Developer_Diaries_Empire_Earth®_Ii
Interview w/ Ride 2 Lead Programmer MICHELE CALETTI

Interview w/ Ride 2 Lead Programmer MICHELE CALETTI

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  • Duration: 9:02
  • Updated: 14 Feb 2017
  • views: 418
videos
We hang out with Milestone's Lead Programmer on Ride 2, MICHELE CALETTI. Pump the gas and pop the clutch, we talk motor bikes, games and design. See more at http://www.nichegamer.com Michael Jordan's Twitter: Http://www.twitter.com/michaelspacejam
https://wn.com/Interview_W_Ride_2_Lead_Programmer_Michele_Caletti
INTERVIEW - MXGP 2 : Michele Caletti, lead programmer chez Milestone

INTERVIEW - MXGP 2 : Michele Caletti, lead programmer chez Milestone

  • Order:
  • Duration: 6:34
  • Updated: 04 Dec 2015
  • views: 6224
videos
Lire ici : http://www.gamergen.com/actualites/interview-mxgp-2-michele-caletti-lead-programmer-chez-milestone-268532-1
https://wn.com/Interview_Mxgp_2_Michele_Caletti,_Lead_Programmer_Chez_Milestone
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